Multi hit Throw LIMIT
I haven’t found any data containing the precise number of Consecutive hits in a mult-hit throw for each character. Here’s what I’ve done:
N. Ken Knee Bash 12 hits avg. of 10 hits each time.
Gief Stomach Crunch 9 hits; face crush 11 hits
Blanka face bite 12 hits
Boxer Headbutt 10 hits
That’s all I’ve tried and I’m wondering if a limit exists. This was tried on AE on dummy (opp. for each was Guile).
The timing for the throws is the same for all characters. The most effective way is to focus on tapping back, foward as quickly as possible and focus on pressing short, foward, RH in that order as fast as possible. I found this technique works for me. I didn’t find the answer to this question anywhere including the YBH (although I can’t be 100% sure b/c I cannot read Japanese). I’ve even held the CPU in holds for up to 9-12 hits. It’s easy once you get the timing down.
I also understand that a Human Opp. will try and counter; it doesn’t have much of an effect unless they also know the proper timing.
If anyone knows the exact limits please post for each character.