I’m looking to better my game with team scrub, Cable B Sent A CapCom B. As of right now my wins come out of people with really bad teams like wolverine megaman and HP spam CyC where they don’t even use their assist or people who play this game like its SF4.
I’ll try and break it down into Character specifics that I have problems with.
I can pull off Cable’s Tiger Knee’d HVB maybe 30% of the time in practice mode and probably 5% in a real game from a snap back guard break. Whats a good setup for a TK HVBx2-3? I tried CapCom B assist but they always recover. Any feedback would be great on this. Mainly with combos from just Cable alone or Combos within this team.
With Sent a lot of my problems come from activating the wrong Super, I often mean to use HSF after a Cable AAA or CapCom AAA but wind up using his D,DF,F -> PP super. Maybe I’m mistaken here, should I be using HSF after Cable AAA and the other (D,DF,F -> PP) after a CapCom AAA? I’ve been working with unblockable HP and often sometimes find myself abusing Rocket Punch LP -> Rocket Punch HP -> AAA(cable if they come in too slow and CapCom if they come in fast). Also I’ve been using the HK(hold after CapCom B Covers) then HP or rocketpunch/AAA. Against the players I’ve been fighting FF works. Unfly I’ve been having trouble with since I don’t know what a “knockdown” move is. Some quick examples would be nice. Should I be using D,DF,F -> PP? Can it be cancelled or even used from an assist or a setup?
With CapCom (Captain Commando) I have a better understanding of his combos thanks to shin-ryu-long and no longer feel like hes JUST a support character, http://forums.shoryuken.com/showthread.php?t=41957
However I have problems getting the first hit as CapCom before I can land the combos. In training mode on auto they go perfectly with no problems in landing the execution. However as we all know hitting a dummy and hitting a person are two totally different things. What winds up happening for me is after a long line of blocks the person will jump in and attack, I’ll use Jennete, and follow up with an air combo. Or the person will play IM and I’ll just LP CapFire his Photon Cannon. On top of this I don’t know how to wave dash or what a wave dash is, an explantion and directions would be extremely useful.
This is my first thread post on SRK, though I’ve lurked around for a while reading the posts on SF4, Blazblue, and MvC2 and I hope not to come off as too noobish