Need help on karathrows


#1

Whats the best way to practice karathrows, specifically Makoto’s kara karakusa… I can do it with lk and use middle kick to chain but I seldomly do it, also can kara hard kick? Looking for some tips, got my thumbs hurting, lol btw playing on ps2:wonder:


#2

You’re probably just timing it wrong, try doing it faster.

When you say on PS2 does that mean you’re using a pad? I hear Kara canceling is near impossible on pad.


#3

Sometimes I can do it, consecutively, although it hurts my fingers and thumbs lol, Yeah using a PS 2 pad… But, can I kara kara they HK? Thanks mate, maybe my timing is off, 8 more hours and I’ll get it to work :smiley:

P.S.
Makoto raises knee and moves forward and quickly does karakusa, is that correct? I did grabbed a slightly distant ryu with this…


#4

Yeah that’s the one.

I’m pretty sure you can’t Kara her HK.

If you haven’t been playing long I suggest moving to stick before you get to used to pad, but that’s a whole different thread. I just think it’s crazy hard to kara cancel on pad.


#5

First off you are handicapping yourself by trying to do this on pad. Keep that in mind.
To set up the range for the kara-karakusa, do forward+MP.

Next, to get an idea of how fast you have to do the kara, try standing LK -> LP Hayate.

Now try doing that when you’re not near the opponent, and it should be like the karakarakusa, except it’s a hayate, and it’s a HCB instead of a QCF.

Then do that same thing but instead of hayate, do karakusa…you’re going to have to do the motion about twice as fast as kara hayate.


#6

I think kara-karakusa is easier to do then normal kara throws. For me, it seems that I can do it a bit slower than regular kara throws.

The only advice really is to make sure you press the lk first or whatever you’re trying to cancel, then do the throw/motion.

Oh, and I can kara cancel on pad pretty regularly; it just gets some getting used to. You’re basically just trying to mash like three buttons together at the same time lol.


#7

It will be pretty tough to get most kara throws on pad, except Makoto’s is one of the easiest on pad.

You can kara her Fukiage with a HK, but you cant kara a throw by starting with HK. Kara cancelling the Fukiage is what allows you to do the 100% stun combo.

If you wanna practice the “normal” kara throws such as Ryu’s, than I would suggest only practicing them on a stick.


#8

kara with a tsurugi?

how do u kara cancel a tsurugi?


#9

I mean Fukiage haha, my bad. Ill edit that so theres no confusion.


#10

Thanks for the replies, I’m nearly there lol, it took me a while to answer here coz gotta practice and get to win over my mates lol, I can trick them into catching the kara setup lol and some mix ups too, makotos kara is easy on a pad if you get the timing right heheh well so much for ps2 ugly d pad which has no links in diagonal way it only has a cross, got to put a cloth over it so it won’t hurt my thumb lmao :smiley: anyway thnks… gotta have a 2nd character tho, maybe gonna try dudley :smiley: cheers


#11

kara kara is weird, you cancel it after the move is already out, rather than before like normal kara throws.

its easy once you get the hang of it though.