Thing about Tron is that she needs certain assists to make her super effective. And yeah, that’s not too far off from Nemesis, but Tron I feel needs more from her assists and suffers more without them. Tron’s waaaaaaaaaaaaaaaaaaaaay better at instant overheading than Nemesis, so having something like Deadpool or Felicia is just awesome. Imagine jL + Felicia and try blocking that. Tron combo extenders are definitely on the scaling side and tend to cost a lot for good damage, but I often see her getting a lot meter for various reasons when pros use her, so there might be something there. Another nice thing about Tron is that she actually has invincible supers, even if they are sort of ass at actually BEING invincible, but they’re faster than Nemesis. And she DOES have an invincible, fast grab which is probably very useful, especially compared to our lumbering zombie friend.
But Macaratti’s right, Nemesis simply has more. His zoning and keepaway are functional to good, his normals are drastically better, his DHC into someone is almost universally synergetic, his angles are astounding, and Tron’s impressive damage depends greatly on the assist backing her up. If Tron were assistsless, what would her damage be. Nice thing about Nemesis is that A) His reset options greatly increase damage even if scaling from something like Doom Beam happens, and B) He still gets a crap ton of damage off random hits without assists backing him up. If we’re talking about 1 meter damage, and using assists, I’m pretty sure Nemesis can match Tron’s damage in the certain instances involving the corner. motion51 is often churning out new corner combos that range from 750,000 with a slam and 935,000 without, using one meter and assists, so yeah.
Also, it’s 5 frames for L command grab, 3 for M and 1 for H