After EVO Capcom mentioned that they believed MvC needed some balance changes and was looking to the community for ideas. Some of the other character discussion forums have been talking about such so I figured we should have one as well.
TAC infinites removed
TACs are punishable if correctly countered
Damage is lowered overall for characters exceeding reasonable limits (simple changes like making spencers up grapple scale), TODs should generally only occur with heavy meter usage and optimal combos.
Personal Ideas for Jill buffs
-Standing M’s hit-sphere hits slightly lower than it currently does
-Some kind of moderate projectile added, something that couldn’t really be used for spacing but would help you set up your assists to get in from a distance
What kind of changes would you like to see? (I know capcom patching this game is highly unlikely)