Well guys, here it is. My ideas for the most hardcore fighting game ever. Nothing can top this. This is what the game features will be:
-Control scheme is as follows: 5 buttons
punch, kick, grapple, block, jump
Movement will be like DOA or GTA, where you can move in any direction freely. Like in GTA, you can either walk normally/slowly by simply holding down the analog gently, or you can full out run by holding it down all the way. You can use the jump button to jump, and you can even do combos of running, then jumping and attacking an enemy(like flying jump kicks). No 20 feet in the air GG style jumps, but you will have way better jumping than that found in games like VF and Tekken. So no goofy ass moonjumps that don’t do shit.
-You can climb and jump onto obstacles like in GTA. Each arena will be HUGE,(some may be around the size of a city block in a GTA game) and you’ll be able to utilize it fully to your advantage. Hop over walls/fences, climb onto ledges, drop down onto your opponent, both jump up and climb onto ledges to escape one another, fighting on ledges, the works. Climbing is done by pressing jump and then the grapple button to grab onto whatever ledge/object you wish to climb.
-You can also pick up weapons using the grapple button. Bottles, pipes, baseball bats, knives. You can even rip pipes out of walls, smash out glass from windows and other things and use them as weapons. Environments are fully interactive like Def Jam FFNY, so you can knock someone into a fire hydrant, then hold their face in the water to fuck them up, or smash someone’s face through a glass window and cut their ass.
-Instead of a lifebar, the game uses a special stamina system, so you gotta truly knock your opponent out, not decrease their lifebar and win with a weakass jab. Fights will be rather long due to this. There will be no timer. To prevent turtling however, we have a special feature. If any player starts to turtle too much(ie. running away all the time, blocking is fine, but if you avoid combat this happens) for too long, snipers will fire off shots which can be heard, as a warning, and the announcer will warn that person they better start fighting and stop being a bitch. If they continue running away, the snipers shoot their ass from an undisclosed location, killing them. If both players play keep away and running like that, they both get shot. And no, you can’t hit someone once, then run away, there is no timer, you won’t time out and win, your ass will get shot and your opponent will win. Don’t be a bitch in this game. You have a LOT of options for fighting, so why run like a bitch all the time?
-Special fatality system, where you can try to do a finishing move on your opponent when they are at low stamina. You can either do your special finisher, or a brutality, where you are able to link together all your numerous combos(each character will have tons of moves, like DOA or Tekken), and just go wild beating the fuck out of them til they die. A meter will appear during this beatdown letting you know when they will finally give out, you can even do a beatdown then stop just before the final blow and do your fatality then…
-Lots of blood, violence, and cursing. This game is gonna be hardcore. Some arenas will have spectators. Some it will rain violently as a thunderstorm hits, with lightning that can actually strike opponents during the match. You can knock people off rooftops and onto lower level rooftops, or just plain off the roof into the streets below. Stages will have multiple tiers for that, much like DOA but even better.
LOTS of blood, and I mean LOTS. And like the new MK, there will be realtime battle damage, like cuts and gaping wounds and torn clothing, and people will even bleed everywhere, like some guy fighting and blood is dripping all over the floor.
Also blood will stay on the walls and floors, so no disappearing blood shit, and if you step in blood it gets on your shoes and when you walk or run you track blood everywhere. The combat will be similar to the new MK game, by that I mean the animations will give off a real sense of weight to them. When characters throw heavy attacks or are hit, you’ll really feel like they are attacking or being fucked up. Sorta like fight scenes in The Watchmen or 300. There will also be x ray style attacks like in the new MK.
-Each character will have a very extensive movelist, much like a DOA character. Lots of sick combos, special attacks, grapples, counters. There will also be an evade function. tap forward just as an attack is about to hit, and your fighter will do an evade animation, dodging that specific attack. Yes, this is very similar to parrying from SF3, except you are dodging the attack, not stopping it. You can evade an entire combo if you are skilled enough to time your evades perfectly. You can also launch a counter attack between evades if you can attack your opponent before they launch another attack(or they are finished attacking of course). This will add a LOT to the core gameplay, and make the game very exciting.
Also in this game you can dive back and forward and to the sides, like in Gunz(in case anyone played, it’s by Ijii, this real cool action shooter game that lets you dodge and shit) or Devil May Cry. This adds to the hardcore action and makes the fights feel even more fluid and action packed and dynamic.
In addition, the game will use a realistic ragdoll physics engine like the one used in GTA 4. So you’ll get different animations when being attacked, unlike fighters like Tekken that used the same canned animations. No punch will hit exactly the same way each time…
-Also the game will have various modes for you to have fun with. There will be the following modes:
Arcade - this is the typical fight all the chars then the boss and get a cg ending mode.
Story - you fight all the chars but have cutscenes and interaction between characters in the matches, and you learn the histories behind the characters and why they are fighting, and what happens to them after the tournament… This mode will also include parts where you will fight thugs, soldiers, and other minions of the boss, sorta like Tekken 6 Scenario Campaign mode. So you’ll really get into the story and the game’s world. You can even carjack people and drive vehicles!
4 player mode - up to 4 players can duke it out in any arena of your choice, you can even have ai opponents if you want.
Night Driving mode - you can simply drive around the city at night and just enjoy the scenery while listening to music on the game’s soundtrack.