I have a lot of questions.
With slide (d + M) I wanna know:
What slide goes under
What slide trades with/beats esp, other char’s slides (deadpool, hawkeye, shulk, mags, frank west)
[*]How good is slide xx flight j.L? If the slide hits does the j.L combo? I think I did but I might be remembering wrong. If the slide is blocked can Nova be hit before he gets the j.L out?
I suspect slide doesn’t have amazing priority and doesn’t go under a lot of things since it goes like 3/4 screen so there has to be a downside.
With Centurion Rush M I wanna know if it’s good to throw out in anticipation of a tridash, box jump or jump in overhead since it causes a ground bounce when it hits airborne opponents. So does it:
Beat air normals that are just attacks like Magneto’s j.H
Beat air normals that look like they might be projectiles like Iron Man’s j.S or j.H
Beat sword air normals like Dante’s, Taskmasters, or Zero’s?
and how unsafe is it on block?
I’d like to get an idea for what pokes/projectiles Centurion Rush H beats.
I tested the Nova Strike moves a little against Zero’s s.H. Zero’s s.H beats them all clean. I’m guessing the Nova Strike moves will beat non-sword and non-projectile normals but I just don’t see any reason to ever use them. They have slow startup, they look unsafe and look like they have low priority. Nova Strike H’s crumple is nice but outside of comboing into it I have no clue when you’d use it. Anyone find a use for Nova Strike moves?
Anyone know of followups to Human Rocket outside of the xfactor j.S move from mission 10?