No, it’s not my disc. It’s the game, more specifically, at least the japanese DC version. I’ve done it dozens of times on my DC and my copy of cvs2, and twice more at a friend’s house last night. Haven’t had a chance to force the glitch in arcade yet, I’ll need SoleEmu’s help for that.
I showed 4 different ways of doing it, the second being the best to play with, since it’s all whiffed. Get a buddy, and pick Kim vs Kim. Get one kim to do (spirit kick x N), and the other just tries to get one out at the same time. Usually 3-4 tries with players of good execution will do it.
Plus you can do it with honda vs honda. There are no others that I know of. It’s specific to those 2 moves. One’s a special, the other is a super. But they both have autoguard, or whatever that fireball absorption crap is. That’s the only connection I can think of. But so does Eagle counter, and that move causes no sound glitch.
I still have no clue what it is. And it only lasts until the round is over. To make things worse, that infinite dizzy sound glitch you hear is ONLY POSSIBLE after the tech throw reversal version of the glitch.