I would love to have some critique on my main team I’ve been running since Ultimate dropped:
CapAm (Shield Slash) / Nova (Nova Strike) / Senty (Drones *charge)
With Cap on point it’s easy to continue combo’s w/ Nova assist, not so much w/ Sent. I feel Cap and Sent have always been good buddies using Shield w/ Sent assist which works well for me mid-screen. Set-ups and mix-ups on wake-up w/ drones lock down from above their head or in the corner in conjunction w/ cartwheel and Shield. Sent assist seems better w/ Nova in, using Nova’s airdashing, flying, Energy Javelin and H Pulse, but scoring combo’s w/ Cap and Sent assist is easier. With Cap, I can dhc into Nova’s projectile invulnerable hyper in case Hyper C-Star won’t reach and it’s easy to dhc mid-combo into Nova considering Nova’s Orb has a great hitbox or into Hyper Rocket Punch for the safety, or even into Hyper Blaster if Nova has red health for that extra damage. I play Cap with a lot of range in mid-screen; it’s easy to score combo’s off of Shield and assists there. Charging Star through players jumping/airdashing in.
With Nova I use Energy Javelin and H Pulse a good deal, or if I’m forced closer I stay high while using both assists…mostly Cap. Cap’s assist makes Nova’s relaunch combos easier with slightly more damage. While the opponent is ducking Sent drones, Nova can come in with a cr.m into fly mix-ups or throw an Energy Javelin and then approach while they’re still dealing w/ drones. I haven’t had issues w/ his red health as I usually score a good use out of it w/ L or H Pulse (the fact that Nova can drop 2 H Pulses w/ red health is nice). Call drones, put up a Pulse shield, throw Javelin, call Cap assist, throw Javelin, and when you score a hit with one of those you can start your combo; you can (mostly) safely hard-tag after a H Pulse is deployed.
Sentinel is anchor mostly for what everyone would expect: XF lvl 3, but also assist. If he’s in before the other 2 perish, his combo’s can be easily extended by both other assists. Opinions lately on Sent’s drones haven’t been very good, but with a decent range game it definitely has it’s uses. If the opponent blocks the first hit on Shield Slash, Sent should be able to grab/cmd grab before the return hit if spaced right. Still, most people fear Sent XF3. Cap and Nova don’t lend a lot to Sent’s range game but assist quite nicely mid-close range. THC w/ this team is fairly rewarding.