Something I was thinking about today.
I was reading a topic that eventually started talking about DP shortcuts.
Now… I’ve tried various ways of doing DP (specifically AA DP) with mixed success. I think my failures (along with lack of practice) may be due to the “release” of buttons.
There’s the classic f, d, df - which I try to use as much as I can now- but it can be somewhat slow. Tap f, release, then plink d~f. I like it because I can interrupt my train of thought when moving backwards easily, but I find myself getting interrupted half of the time too.
There’s f, df, f - which is very fast, but can be awkward as your attack button press needs to land when you release your middle finger.
I don’t know how many times I’ve gone for DP and got f, df+attack, f.
There’s df, d, df or d, df, d, df - great for keeping your hitbox low to the ground, but I’ve always found this awkward to use outside of combos. Something about the double tap throws me off- I may press the buttons too fast, or my finger might lock up and not complete the second tap.
So here’s what I propose now:
f, df, uf.
Basically, on 1P side, you press and hold index on right, press and hold middle on down, and then with your right hand, use your thumb and desired finger to press up+attack simultaneously (or plink up~attack).
Clenching, grasping, holding down- is much more natural to the human hand, I think. Grabbing is one of the first things a baby does…
You have to be calm to tap and release precisely, but clamping down I think anyone can do when panicked or stressed.
I haven’t tested this in the field yet, but I think it could be useful. If anything, it’s just another option Hitbox users have.
Let me know what you think.