Official Persona 4 Arena Frame Data -- Famitsu


#1

Officially released from Famitsu. This is packed in with the new Persona 4 Ultimate Design Art Works released just this past week. Unfortunately I jumped the gun and bought a copy for $50 imported before this was published online. (SALTY)

Rather than bomb every single thread, just gonna link it up here.
Small picture I doctored up to help dissect some of the Japanese letters until someone fully translates them.

Yu

http://famitsu.jp/fmbk/p4u/table/01.html

Yosuke

http://famitsu.jp/fmbk/p4u/table/02.html

Chie

http://famitsu.jp/fmbk/p4u/table/03.html

Yukiko

http://famitsu.jp/fmbk/p4u/table/04.html

Kanji

http://famitsu.jp/fmbk/p4u/table/05.html

Teddie

http://famitsu.jp/fmbk/p4u/table/06.html

Naoto

http://famitsu.jp/fmbk/p4u/table/07.html

Mitsuru

http://famitsu.jp/fmbk/p4u/table/08.html

Akihiko

http://famitsu.jp/fmbk/p4u/table/09.html

Aigis

http://famitsu.jp/fmbk/p4u/table/10.html

Elizabeth

http://famitsu.jp/fmbk/p4u/table/11.html

Labrys

http://famitsu.jp/fmbk/p4u/table/12.html

Shadow Labrys

http://famitsu.jp/fmbk/p4u/table/13.html


#2

Delicious!


#3

This is incredibly useful, especially for SLab and all of the rushdown characters. I expect to see the game change a lot in the coming months.


#4

:eek: Good shit!

P.S. - Going to be uploading this to the Betty wiki tonight if I get a chance.


#5

Huh…D Bufudyne has 9 extra frames of startup? I was wondering why some resets only worked properly with C version, or some only with D.

And A Coup is actually 9 startup, not 7? Noticing other miscellaneous weird things like Air Throws being one frame faster than ground throws. Definitely going to have to study this for a while and go back to the lab when I get some time


#6

Hey Gang, just thought I should mention that all said frame data appears to be locked away now and requires some password to access through the Famitsu site (possibly one that comes with your copy of the book ya’ll paid and were subsequently salty for).

Was it all mass migrated to another website, do you know?


#7

:eek: Damnit, I KNEW I should have copied this info to my hard drive. FAWK~

I am kinda sad.


#8

I never even got to see it. Oh well if it was out there once it’ll still be floating around sonewhere.

Sent from my MOTWX435KT using Tapatalk 2


#9

Is it normal for a game to be this guarded about its frame data?


#10

I believe the reason was that the link was not supposed to be public and only for people who bought the artbook. Kind of a weird way to release it though. However, most of the frame data is being put up on the dustloop wiki. So if you missed the famitsu link, it might be better to check there.


#11

Yeah, it’s dustlooped. I’m still salty. My mook is not even here yet.

#FuckFamitsu