New Ken Match-ups thread! Updated 08/07
This thread will soon be stickied and updated.
Me and the good Doctor ( Dr. Chaos, duh ) will be doing the write-ups over time, and updating them the more we learn.
This thread will be for the Ken players so feel free to ask questions or add comments about anything.
Ryu’s strategy is to zone, and he has the tools to do it. With one of the best fireballs in the game, good anti-airs, decent footsies, and MANY ways to land his Ultra, there is little room for error when playing against Ryu.
This is easily one of Kens hardest match-ups. The moment you dont respect him, you lose.
Obviously his main zoning tool. Neutral jump and empty foward jump are good at full screen. Foward jump obviously to gain distance, and neutral jump is often used to gain composure or collect yourself. This isnt going to be a fire fight so fireballs should only be used to MATCH his fireballs. @ mid-screen, walk up block is ok just to get in and starting to add some pressure. f mk should be utilized as well.
Kara focus is not safe at many distances. So be smart in covering ground with it. Same thing with regular focus dashes.
The Key in this match-up is to close the distance as quickly and as safley as possible. You will mess up. Tech recover and go after him again.
Yup hes got those too. Your pretty much matched here. While f mk IS a good poke, its not one you can abuse. Your main poke is cr. mk. Ryu can also block string cr mk x hado easier then can obviously. Which is pretty frustrating because not only does it push you out more, but it can be hit confirmed into a super. But there ARE distances where cr. mk x hado isnt a safe block string. In those cases remember you can focus dash it and throw. And that could be the knock down you need to turn the tides in your favor. ( pun intended )
- cr. mk x EX tatsu if he tries to focus punish your f mk.
More to come.