I have been playing Ken since the early 90’s, and while the rest of my Street Fighting has progressed recently, it has exposed my rickety Ken for the lame duck in my current line up that he is.
My current team is usually Vega, Ken, Blanka-R2 and my Ken has mostly been getting wiped up. I can blame it on the general tactics I use with him, because whereas with Blanka and with Vega I have a coherent strategy with Ken my only real tactic is to try and cross the opponent over and combo. Even if they can’t block the crossover well, I get absolutely killed jumping in. (a bit of backstory - the first serious street fighting I did on a console was the Genesis in college and the group of friends I played with and I all had instituted a set of house rules which severely frowned on using cr. Fierce as anti-air - calling it the poor man’s dragon - or any normal anti air for that matter. As you can imagine the playing style this engendered was extremely jump-happy as the only way you would get punished was from a dragon punch or something similair. I’ve realized that in the Street Fighter wild there are plenty of people perfectly willing to sit back and wait for me to jump in and hit cr. fierce of their character’s equivalent. While I don’t respect that kind of play, I have come to accept that it exists and to look for ways to beat it, but my Ken is having a hard time)
I know that I am going to need to redevelop his game from the ground up so my question would be - can someone recommend some Ken strategies for a crossover-happy old schooler?
Some basic building blocks that I can work into a game would be great.