Opponent gets too low when romming

magneto

#1

the answer is probably deep within one of the older threads but i tried searching but it didnt work and i’m lazy.

anyways is there anything i can do if i’m ROMing and the opponent gets too low. can i just do one rep of the normal jump infinite and go back into the rom.

do i just have to speed up one rep, should i add punches or pretend its sentinel and do like a full magic series and then ad/df lk lk ?


#2

you’ve answered your own question. you could also just reset


#3

If its against sentinel you can do this : sj. lk, sj.mk, addf,down+lk, mp, mk… or 1 ROM followed by a Normal Jump Infinite as you say… It works against jugg, Blackheart and hulk too.
If its against medium/small characters, you can try to not pause after the first lk after air dash - Set up, sj. lk, sj.lk, addf, down + lk, no pause, lk…


#4

k thanks, those stuff work. i find also if i do a ROM rep ending with an mp as in

lk mk ad/df lk mp. it keeps the opponent up. thanks for ur input.


#5

if opponent is getting to low when you rom come down with lk lp lk

to keep the opponent from ever coming to that height rom like this: lp lk lp ad/df lk lk

to lower the opponent if they get too high do sj.lp, ad/df lk lk


#6

My only problem with the ROM is that my sj. doesn’t come out after the first or second rep. Does this happen to anyone else?


#7

try to place the stick to neutral once you input the mk when going down. by then u can input a perfect down-up/uf/ub motion.


#8

Pause a tiny bit when you land.


#9

dont’ hold down.