triple fierce combos do hella damage pound for pound. First things first, I usually do them when I have an assist that can allow me to follow up. Like for instance, Storm. If you do c.lk + Strom, c.hp, sj.hp/hk, dash df hp, hk, land. Storm disables flying screen, and you can follow up on the 3fierce. Launch, HGxxTempest, dash up to em and infinite, whatever. And the sweet thing is, at most you’ve only done 7 hits, so you still have a ways to go before damage scaling really screws your attacks. If you do tempest though, it’ll still do 40-50 points of damage b/c of the amount of hits. Other than that, I believe you can do some resets by doing jump, dash over+call assist. I havent really fiddled with it yet. Alos you know you can extend the triple fierce combo in the corner? I dont know exactly how to do it, but you end it in a throw, which opens up more possibilities…ask around homi3.