Gentlemen, hello. First, my apologies for what may be a long, and rather tedious post.
I’ve been regularly selecting the Chicken Man as my 3S character of choice since around January this year, but have come to the sad conclusion that the way I play him really isn’t doing my win-rate much in the way of favours, and that it could do with some comitted spring-cleaning.
Looking at my general approach, I seem to find myself doing a lot of opportunistic running in, trying something, and then getting the hell back to my far corner, like the coward I am.
The “something” I attempt tends to go as follows:
Dash-in, close MPxxqcf-MK (usually blocked, I get smacked on landing)
Dash-in, c.MKxxHP command throw (works a couple of times)
(Super) jump-in, throw
(Super)(cross-up) jump-in MK (or HP), close MP(xxqcf-MK) on landing.
Walk-in to just within contact distance, s.HK/s.HP
In most other cases (i.e. when I’m not feeling like a cocky buffoon), I try keep-aways with his fireball (occasionally EX fireball, followed by EX qcf-K) or s.MK, double-jump HK, or random EX qcf-K action. And vast quantities of EX Oni Yanma, usually as my ‘get-out-of-jail’ bid. As such I find myself stuck in a preparatory crouch for much of the clock.
Wake-up strategy? Err… some of the above, plus point-blank double-jump HKs, trying to connect on the way down.
My SA is the standard #2, for those occasions when I actually get a chicken juggle combo in, though even then I rarely get the timing spot-on under match pressure. I do find myself throwing out a non-cancelled Yagyoh, to try and pressure, or after a successful knock-down, usually followed up by cross-up attempts. Naturally, I practice unblockable execution zealously.
I should stress at this stage that the above maneuvers are executed pretty much on-the-fly, with little or nothing in the way of game-plan, other than occasionally successful parry-baiting for close-MP oppotunities.
So, how am I being a complete 'tard? I’m sure there’s some horribly obvious facts about being an Oro-user that I’ve utterly failed to grasp.
(As a further slice of info, I’m usually dealing with Chun, Ryu or Hugo, as those are the characters my usual, and indeed only sparring partners play as, and after 8 months, they’ve got wise to all my shenanigans, and can deal me misery if I don’t go fireball-turtle all the time.)
Any advice from seasoned O-drivers would be greatly appreciated. I love the old bastard to hell and back, but frankly, at the moment I seem to be getting only to hell.
Again, sorry for the lengthy post. Consider it a further dose of the idiocy that’s plagueing my 3S play currently.