i’ve come to believe that oro is best played like chicken.
run away, throw the fireball, poke here, spacing up the ass, then when you got the oppenent jumping because they are so pissed. You use his low dash to go under and around, then cl.mp into chicken combo.
in this game oro doesn’t seem to be built for offense, however if you know you oppenent will try to get in, play a close up game, like tick low lk, grab, or block strings into dash up grab.
and then tengu, or yagyou up the ass when you get the chance, i believe it’s best to never throw out tengu because then they turtle and oro isn’t the best character to deal with turtlers, but obivously he can get the job done.
just play depending on the spacing, an what your oppenent is most likely to do.