-c.lk, c.mp, qcf lp…
Lots of people don’t know that this is a completely safe move on block…not only does it push you away far enough from the opponent to be safe, however it’s also -5 on block…where as mp rekka’s put Kyo at -10 on block.
If this parry setup works for you at all, you should mainly punish with: c.mp, qcf lpx2, k chain
-After a knock down, small hop over, c.lk…
From here a Kyo can go into many various things. If you have just scared your opponent by tick throws, they’re most likely gonna get “smart” and try and either hit you out of it with c.lk/c.lp, or tech throw it, I’ll go over that in my next post.
However if your doing the c.lk for the first time, what will most likely happen is a hesitation of the opponent…then a c.lk. At least from my experiences. If the parry set up works according to plan then you can punish with: c.mp, qcf k, k, dp+hk.
This move gives +/-0…it’s completely safe. After this move, a lot of people will try and counter with their furthest hitting crouching attack, mainly down hk from my experiences. The beginning frames of their attack allow you to aim for a down parry. This is a pretty good setup, people don’t really know that d+f hk is safe.
This move puts you at an astounding -2. It’s obvious that the sweep is really unpunishable however it is also common knowledge that most other sweeps put you at like -12 or more. With that in mind, since opponents will try and hit you with something low. It’s pretty effective in my eyes really.
- qcf hp delay a little, hcb hp.
These rekkas are deadly. The qcf hp has 4 frames of auto guard. If no delay is input your still put at +1 yet extremely close to your opponent. Their first insentive will be to throw you. Keep this in mind and tech their throw. Through my experiences almost 90% of the people I tech hit low with a d.hk. Parry into a combo
However, if you DID put that delay in the rekka chain, you can do one of a few options. You could have hit your opponent with a counter hit allowing you to continue with your rekka or possibly reset into a throw or another combo. Or they could have blocked both chains (the most obvious). However if they did block both chains, it’s possible for you to be at +4. Most people don’t know that Kyo has a frame advantage after this. So keep this in mind. Most people throw out a d.hk.
MORE TO COME