Panzerfaust Animation Ideas


#1

DO YOUR PART! VOTE PANZERFAUST!!!

Well you guys can probably guess who’s getting my vote for 3rd DLC character :stuck_out_tongue: I’m so excited I decided to sketch out some rough animations!
https://vimeo.com/62717995#
http://vimeo.com/62899876#at=0


#2

Anyone else bothered by the fact that the tank is pointing at his own face? Or is that part of a taunt or super: he shoots himself in the face, takes damage, then goes into rage mode?


#3

lol that would be a funny taunt, reminds me of Earthworm Jim.


#4

That last shooting-animation is cool- imagine it as an AA, could push him into the ground a little bit, or push him back and down a bit if it’s just a horizontal attack. Good shit at any rate.


#5

No, picture this. The cannon blasts off backward and his fist goes forward with that force and that speeds up the punch and it goes right into the opponent’s face.


#6

God, I hope he has Clark’s Autoguard SAB from KOF 13.

http://www.youtube.com/watch?v=0vM3LUlAcUI


#7

^Yes! I want him to have a move like that, or his block to look like he’s absorbing the hits instead of trying to block them(even though it still is) would look really badass.


#8

The way I see him is more of a hard-hitting brawler type. Mike Z did mention Victor as a source of inspiration. Panzerfaust may have a command throw but I don’t see that being central to his game plan.

Oh and FYI I updated first post with another vid.


#9

SWEET MOTHER OF FUCK.

That tank blast shoryuken is so damn hype, send that shit the MikeZ or something.

That would make a cool Shinryuken-like attack, multi hitting and it launches your opponent up past the camera barrier and they fall to the opposite side of the stage.