Awesome news guys. Iplaywinner was announced that June 15, a patch will be release to possibly balance some things in SSF4. In your opinion, in what areas should Guy be buffed? I point out several areas he needs serious improvement in. I posted this as a response in another thread, but since there’s a patch coming up, I figure it would be good to get some feedback from the Guy community on there wants and needs to make Guy more competitive. Post away!!!
In my personal opinion, I believe Guy is not as powerful in SSF4 as he was in previous titles. If possible, I would like for the Guy-mainers to post logical buffs for Guy that can improve his game. It may seem to early to completely say that this is true, but from what I have seen so far (from observing Diago and several other great players of the SSF4 community play Guy), the playstyle of Guy seems to be around primarily guessing games. He has great damage dealing opportunities in the corner, but other than that, he seems to be really unsafe and a good amount of his moves are not that fast.
Rather than me just ranting and complaining about it, here is some logical and menial suggested improvements that I feel would tremendously boost his game, with hopes that this could catch the developers’ eyes and make some improvements on him in the future.
So Here We Go:
1.)EX Hozanto should go under projectiles.
 2.)c. MP -> LP. Hozanto is not a blockchain and pretty much any character with a “Dragon Punch” similar attack can reversal DP in between this sequence (a major headache for the players out there that come across DP spamming newbs online that would rather MASH than think). Basically, make LP. Hozanto faster
3.)c. HP should be special move cancellable
4.)Shadow Kick and Neck Flip should have super armor of EX Run, unless the super armor was broken before the attack.
5.)Shadow Kick should have more active hit detection frames.
6.)Bushin Muso Renge should can be jumped on start up. It should have similar properties, if not the same as Zangief’s ultra 1.
7.)c. HK and Shadow Kick should go under fireballs.
8.)The arc of EX Bushin Flip should be more horizontal than vertical.
9.)Neutral Jump HK should have more hit stun
10.)st. HP should have less start up frames.
11.)No post lag on Elbow cancel from Bushin Flip or d. MP on jump.
12.)Less recovery frames on Shadow Run–HK.
13.)Overall faster normals (preferably st. MK).
14.)Guy has no bread-and-butter anti airs (IMO). c. HP should have a bigger hit box.
[*]15.)Decrease post lag of empty Bushin Flip.
I would appreciate it if you do not blast me if you do not like my topic. If it is true that the capcom developers pay attention to the boards, than this is nothing more than an attempt to better the character that we love to use. So please give your honest opinion about my topic and post something that you believe should be altered, changed, or whatever you want call it that would make Guy better. Hopefully my plea to better a ninja does not fall on deaf ears…lol. Post away!