I wonder what would happen to our favourite fighting games, if someone with absolute perfect reflexes (but only basic knowledge of the game) tried to play them?
A casual player, who knows the moves, basic combos, basic strategy etc, but he can literally freeze time or go slow-motion at any speed he chooses.
Which games would become totally broken in the hands of such a player? In which games would he not find any advantage at all? Can he still be defeated by top players? How?
What kinds of systems and features would become broken? 3S Parry, perhaps? What kinds of systems would work well?
(for those wondering why I’m making such a silly thread, I’ve been thinking about a design for a FG-style combat system, built for high-ping online environments, such as MMOs etc. In such a high-ping environment, the game shouldnt rely on reflexes, almost to the point of being turn based or something. This is a thought experiment to get ideas.)