In short, I want some tips how to beat Cable and Sentinel.
The long story? Ok… read on.
Warning: I am a scrub.
Here are the list of characters I am confident when I used them, and the ones I suck really bad.
LEVEL3: I AM A CONFIDENT SCRUB WHEN I PLAY THESE GUYS
Cable, Ken, Marrow, Psylocke, Ruby Heart, Ryu, Silver Samurai, Storm
LEVEL2: I GOT THE BASIC DOWN
Anakaris, Blackheart, Cammy, Captain Commando, Cyclops, Doctor Doom, Gambit, Guile, Iceman, Juggernaut, Magneto, Nash, Omega, Sentinel, Spiral
LEVEL1: OMG I CAN DO A FIREBALL !!
Akuma, Dhalsim, Iron Man (both version), Megaman, Venom
LEVEL0: SCRUBS WHO PRESS RANDOM BUTTONS USUALLY KILL THESE CHARACTERS
Amingo, Bison, Bulleta, Captain America, Chun-Li, Colossus, Dan, Felicia, Hayato Kanzaki, Hulk, Jin Saotome, Kobun, Morrigan, Rogue, Roll, Sakura, Shuma, Spider-Man, Strider, Sonson, Thanos, Tron Bonne, Valentine, Sabretooth, Wolverine (both version), Zangief
So how would you fight Cable and Sentinel if you were to pick my “level 2 and 3” characters?
For example, I met one guy who is only good with Cable. He was using Guile/Cable/Capcom. The way he plays is pretty damn obvious. His Guile/Capcom are mainly there to counter any potential Sentinel. Capcom is pretty much his way against some flying Storm. As soon as his assist hits me, Cable would just do HP, fireball or grenade HP.
Well at my current “scrub” level, the only way I can beat Cable so far is by using Cable… and let me tell you… it is as gay as two Sagat c.HP in CvS2. There must be a better way.
I tried Spiral/Sentinel/Capcom, Spiral/Cable/Sentinel, Marrow/Storm/Psylocke, Ruby/Samourai/Cyclop. That’s really no good against Cable. One mistake is all he needs to kill my first guy… and that mistake is bound to happen. He usually likes to keep pressure on you from far using a variation of beam and grenade. If I superjump, he dashes forward, calls Capcom, and jump backward. If I jump normally, he calls Guile and keep me stuck in my tiny corner until I die. When I die, he ends up with 4 super bars. You know what that means… So we end up with my last guy… ok it is real easy now… If I super jump, I get the same circus. If you do a normal jump, he guards break and kick my ass.
I was able to beat him only with the Cable/Storm/Capcom, but as I say, there must be a better way than using Cable vs Cable. I can’t get close to him with Storm because all his assist are air counters…
I know another guy who is fucking too good at Sentinel. I am not even bothering playing him(but he does enjoy kicking my ass all the time) and all I do is spend my time watching him, trying to figure out his pattern and learn how to play a better Sentinel. Anyhow… he is using Jill/Sentinel/Tron. Jill/Tron can pretty much take my entire team if I don’t have Storm to run away. Sentinel is even worse for me. If he starts with Sentinel, I know he is going for a perfect against me. I can’t figure out if his sentinel is going for an overhead or a crunching move. He keeps on alternating between c.HK > LP*2 > fireball LP > super… blabla semi infinite until you die, and j.LK, j.HK, call Tron, fly mode, j.LK, j.HK, fireball LP. And if I try to jump at Sentinel, it flies away and HP on you. If I am in a corner, he does HK all day long. Well he actually does a lot more than just that, but that will take several pages.
Obviously at my level, I cannot win, but I am fed up of losing almost perfect each time he starts with Sentinel. In that case, what do you advice me to do at my level? Don’t ask me to triangle jump/infinite using Magneto: I can’t even do that yet.