I tried searching for a similar thread but ended up not finding anything. I apologize in advance if by any chance this has been discussed before and I failed to find the info I wanted.
Anyway, here’s the deal: I bought myself a Hori Fighting Stick EX2 for Xbox (the greenie one) more or less 3 months ago. Now, I’m not sure if it’s innate to the controller or if it can be fixed, but trying to move the lever so that your character jumps forward (the ‘9’ on common notation) is a pain now. You can clearly hear the clicks of the lever when you move it, and there are also the spots where the lever “locks”, but even when I hear the click and “lock” it on the upper forward diagonal, the char will just walk forward instead of jumping forward. The same doesn’t happen with the opposite direction though (‘7’ in common notation).
I didn’t use the controller much and was using it mostly for SFIV. I was having trouble inputting some stuff, and sometimes I’d even fail on pulling simple things, like Hadoukens or Shorys, and sometimes I’d even miss some jumps, in which I aimed for a direction and ended up doing something totally nonsense, which was totally ruining my combos and execution. I always thought this was happening due to my lack of experience using arcade sticks.
Anyway, yesterday I decided I’d try BlazBlue out. I have a long history in Guilty Gear, and the gameplay is very similar, so I thought it’d go alright.
Then, I noticed I couldn’t Instant Air Dash forward, no matter how hard I tried, and that’s how I’ve noticed the area where you can bring the lever to and actually make your char jump forward is a VERY strict area, pretty difficult to hit.
So, my doubts are:
Is this normal? Is the controller supposed to be like this?
If not, how can I fix it?
Thanks a lot in advance for anyone who reads and / or answers this.