Punish cykes air throw



In a discussion on cyclops air priority i heard that hk is better because with fp might make you do the airthrow accidentally. They said it was bad because it was extremely punishable.

I wanted to know how do you punish it? I haven’t played against one enough for the opportune moment.


Get off the drugs dude.

I am not sure on exact specifics, but I think Cyclops’ airthrow is invincible on the recovery up until he lands, and then he is vulnerable low.

A definite step up from MSF when you could just hit him whenever the fuck you want, but still shitty.