So, most people should know what Ono (insert forced Meme troll name here) said about AE:
This makes sense when you look at Sentinel in MVC3, or let’s say Raiden and K’ in KOF13, and etc. What reasons can you think of that the Jap devs would make such and such character(s) better than the others, aside from oversight? My guess is that they like to encourage a challenge. Super has pretty good balance, but who do you mostly see in use in tournies? Still the same top characters with few exceptions such as Gamerbee’s Adon. I also think it comes down to the Dev’s deciding which characters are going to be really good and used in high level play that will appeal to tournament players, and which characters would get used most in casuals.