What ways can Capcom create which facilitate a better end-user experience in Ultra Street Fighter IV without modifying the core gameplay?
I’ve been thinking about this for a while and it seems odd, to me, that very few adjustments have been made to the game-shell, which have no bearing on the actual game itself, yet simply make the overall experience of logging into the game a more enjoyable experience. Here’s a few of my ideas… I may add more later as I think of them, please add your own:
Ever get tired of seeing exploiters with 10,000pp at the top of the leader-board? What if, every 6 months, the ladder was reset completely. Was it not refreshing, when Ultra released, to be able to find your actual position by playing ranked, with your character, with everybody starting from scratch? I admit, I’m borrowing this idea from Diablo II, but it seems like it would improve the online experience considerably if new players had goals they could legitimately take part in.
Chat window as a part of Endless lobby.
I’m not sure if this is entirely possible, and, given the nature of typing with a game-pad, probably a little annoying. Anything has got to be better than staring at a lobby-screen whilst somebody else is playing their Endless match in an 8 person lobby, though, right? What if you could spectate the matches, and commentate in real-time? This would foster a sense of community and help the game grow at the amateur level.
Mute button for the menu music.
After years of playing AE2012, I grew to hate the menu music. I’ve heard all these tracks for hours on end. Maybe this problem is just specific to me and my inability to hold onto a remote with functioning batteries.
Latency as something other than three very vague bars.
And, whilst I’m at it, give us the option to warn other players that we’ll kick for laggy connections. Let us comment on our ranked lobby, “Green bars only,” or, “Any player welcome,” or, “Looking for high skill.” In Endless mode, let us ask for specific character match-ups. “Need practice against: Balrog.” For instance. It’s very difficult to explain your intentions to other players in the game, currently, except retroactively.
That’s all I can think of for now. One thing I’d like to add is that Capcom did an awesome job with the YouTube upload feature! As well as the Online Training Lobby. More, non-gameplay altering facilities such as this can only make this game more attractive to a competitive user-base. The gameplay is gold as it is. The game needs to be sexed up, a little, to stand out against the other heavy-hitters on the multiplayer scene.