I’ve been messing around with the trials in USF4 recently and realized that a lot of combos require you to hit a tatsu/uppercut/fireball after 2 or 3 jabs/shorts.
I have a hard time pulling said combos off, the special move does not want to come out quite often.
I assume the last jab/short has to hit meaty in order to get said special move out?
I figured out that when I do the axe kick > jab > jab > tatsu with Evil Ryu on Rufus, I have to delay my second jab to make the tatsu come out. After understanding that, I’ve been able to do that combo rather consistently.
I just want to make sure that my idea of these “light” combos is correct