While watching Air’s video on how he plays Ryu (or at least how he did back in SSF4), he mentioned that you don’t want to safe jump at opponents that have a 3-frame reversal, like Ryu’s uppercut.
When I watch high level play however, I see people “savely” jumping at Ryu, even when he would be able to reversal uppercut the approach, yet he just takes the pressure.
Is there something I’m missing here?
I know that you can create a mixup by jumping at the furthest range of Cammy’s jHK and then just not perform said air move to bait an uppercut, but I don’t understand how a “safe” crossup/fake crossup attempt can be made against a 3-frame reversal.
The uppercut would get auto-corrected if it turns out to be a crossup.
That feels very risky to me, especially since timing a reversal isn’t difficult, so I find myself rarely jumping in on these characters after a knockdown.