Ok so a friend and I were playing earlier, and we ended up having a small quarrel over a certain scenario involving a safejump. The argument wasn’t all that big but at the same time I did feel bad but I still want to see who is right/wrong. Here’s how it went
I am using Guile, With Guile after knockdown I like to do j.short crossup as a safejump setup. On hit I go into combo and on block I like to tick to throw. However I do it like this, when I jump, I hit j.short immediately (active all the way through), and I know I timed it perfectly so it hits him early as possible. The obvious alternative to this is jumping with the same timing but hitting j.short when needed.
My friend argues (and maybe he is right) that if I jump and do j.short immediately, regardless of how perfect my timing is, it’s not a safejump. However I argued and said that even if I jump with same timing and hit j.short when needed, it’s still gonna hit on the same frame, so what’s the difference. He said that a reverse DP or even reverse Guile super will hit it as it has a hitbox at the back
My argument is what the fuck is the difference. It’s still hitting on the same frame, and both Guile and Ryu can be safejumped (characters used in the argument) What is the difference? Who is right/wrong? Thanks