How do you stick the jump loops after a somersault? I understand having to jump cancel the somersault into a j.H, but when do I input the j.S, is it Jill is a few inches off the ground or something? I could get the somersault jump cancel to the follow up, but still having trouble actually landing the jump loops.
Also, is it possible to have a team where Jill doesn’t really require an OTG assist to do combos or is that a requirement? I’m really more interested in at least being able to land her BnB combos rather trying to go for 70+ hit combos.
Is it possible to make a team with Jill from these characters:
Deadpool, Dorm, Ghost Rider, Chun Li, Morrigan, Trish, Strider, Nemesis. I’ll only use Wesker if I really have no choice but to do so. Just want to see if it’s actually possible to make a hybrid team rather than pure rush down or keep away.