One of the system changes in SFxT v2013 was that every character’s quick combo Preset 1 is now blank, and the old Preset 1 is assigned to Preset 2. This means that by default, LK+HP no longer activates a quick combo, but LP+HK does. However, this can be changed by going to the customize menu and setting both quick combo slots to Preset 1. Setting both slots to Preset 1 makes it so that quick combos no longer work at all.
Aside from unfortunate input mistakes, this change does have an impact on the game from a competitive perspective. The prime example is Hwoarang, who regains the ability to option-select throw techs with his Flamingo stance (1LP+KKK). This worked by default in prior versions because his Preset 2 could not be used while crouching. However, the new Preset 2 can be used while crouching, which takes away his ability to use this tactic (with meter) without making changes in the customize menu.
What should the tournament standard be?