Sorry about the noob question, but google is failing me here. Finding it hard to find some info on frame data annotations.
for startup data. what does the  and + mean?
balrog light dash punch: 13
balrog ultra 2: 0+1
zangief ultra 1: 1+0
I know the difference in ultras means you can jump out of balrogs, but i’m not sure why…
Then in active frames what does () mean?
balrogs ultra 1: 6(8) 6(7) 6(8) 6(15) 3