R.Mika okizem game

r-mika

#1

Hi

creating a topic in order to keep all info regarding R.Mika okizem game.
first I would like your help in order to create set up.

We need to reference after each knock down how many frame it take before the opponent wake up.
normally
3p wake up
3k wake up ( should be equal to 3p plus 5frame)

This will allow to create real meaty set up.

we should gather this info after:
shooting peach
shooting peach ex
wingless airplane
brimstone
forward throw
back throw
throw on crouched opponent
cr hk

basically if we gather those frame information we should be manage all knockdown situation and create set up that will stop peolpe from waking up cr lp or throw.
I will try on my side to find those info, but any help would be greatly appreciated.


#2

theres alot of talk about that in this thread(R.Mika Combo/Tech Thread: "Pull Out All The Stops!" have you checked it out?


#3

yes but it s more about combo and tech.
here I would like to focus on set up with actual research on the frame data.
Like after ex peach 3p wake up is x frame so dash with x imput will be a perfect meaty while dash an y imput will be a meaty against 3k.

etc etc. with actual frame number yiu can calculate easely your set up.


#4

places where this has been discussed:


Page 6: R.Mika Combo/Tech Thread: "Pull Out All The Stops!"
Page 5: R.Mika Combo/Tech Thread: "Pull Out All The Stops!"
Page 4: R.Mika Combo/Tech Thread: "Pull Out All The Stops!"
Page 2: R.Mika Combo/Tech Thread: "Pull Out All The Stops!"

If you really just want a post with frame for frame stuff, go for it, but the conversation has been happening.


#5

Whats 3p and 3k? Also its okizeme not okizem.


#6

3p for 3punch wake up
and 3k for back roll wake up


#7

It’s 2 buttons for recovery.