Ok, so I’m bored at work, here it goes…
People tend to see roundhouse and walk forward a bit to try to punish it.
EDIT: And as they walk forward they walk into the tip of the roundhouse and get hit. I believe this happens in part because if it’s similarity to a s.mk. They see it and think they are out of range and try to punish. So obviously you first have to let them know you might wiff a s.mk at some point before this. Or alternatively use it when you are just out of s.mk range and just at the tip of s.roundhouse range. (this leads into the rest of my post… probably rephrasing some of what i wrote after)
I use it in combination with s.mp/s.mk… since it has a bit more range when walking back and forth using these moves people sometimes are not blocking when roundhouse comes out.
Further than his s.roundhouse i sometimes use his c.roundhouse. Now I realize that this isnt the safest move. For me it’s the same concept of random activation. The fact that you might do this move adds a crippling effect (however small) to your game play. Also, if you watch what the other person is doing at this range it’s usually crouching, and then walking forward to get closer. Watching their patterns I find you can increase your chance (and that’s what it is, a chance) of hitting them.