So I just found out recently about S.MP -> S.LK and I was wondering how useful it was or how often you use it.
Also, where I play, I have a lot of issues with people spamming blockstrings to play keep away. Anyone who doesn’t play like that usually just ends up blocking low into the corner getting thrown 4x or overheads to death. (Anyone being me)
Does makoto have any block strings? How do you fight people who abuse these or just play overly defensive? (I know about red parrying but I mean more general terms)
The way I usually play is I try not to do anything offensively that leaves me at frame disadvantage. On defense, if I see something I know to be unsafe or punishable I do that. Otherwise I just block low and wait. Many times though I just never stop blocking and end up dying (from overheads/throws).
Sometimes I feel like throwing my hands up in the air, saying “what did I do wrong?”. I’m not throwing out random hayates and supers and dashing like crazy, so why can’t I find an opening? This sort of leads into my issue with block strings/keep away. When I get put on defense I can’t figure out how to get people off me short of ex fukiage/option select parry.
I try to punish random whiffed normals with hayates and not dash/jump-in too much, but many players at my arcade will wake-up parry then throw or shoryu. Also at shoto c.mk range I feel like makoto is just powerless, sometimes. Due to the fact that c.fp leaves you at a bad recovery I try not to use it often, but c.lk is small a range to do anything. Anything else hits high and I worry about getting parried. Long story short, I can’t mixup worth shit.
Anyhow this is just random whining, but if anyone has any advice I’d appreciate it.