Micro-switch (I believe) buttons, a PS style cross d-pad, 6 extra programmable buttons (two along up top and two rocker switches underneath) with memory for two profiles, analog stick sensativity adjustment, and back-lit face buttons. The screen at the bottom is OLED and is used for programming the pad.
I know that Tech Talk focuses mainly on sticks. I myself own two (BlazBlue TE Stick and the T6 Hori stick) but not every game us SRKers play, play well on sticks (high octane action titles like Bayonetta or Beat-Em Ups like Anarchy Reigns or shooters like Vanquish and shmups that are designed for the 360 pad).
The first Onza caught a lot of flack for the tall analog sticks due to the tension dial on them and the extra button and Start/Back button placements weren’t so great. And some didn’t like the D-pad either. This Sabertooth controller is even more expensive but pretty much all the Onza complaints have been addressed with the Sabertooth.
I don’t own this controller yet but I plan to buy it as my go to 360/PC pad (no special software for mapping keyboard or mouse inputs though) around late February and as a replacement to my Hori 360 pad (6 face buttons sounded great in theory but the design of the controller and most of the components feel cheaper than Microsoft’s offerings).
If anyone gets one before then I’d love to read your impressions. Especially since most reviewers of the pad aren’t that into fighters. I imagine though that it’ll be better than any pad for the 360.