Disclaimer: I will still play as Juri and continue to rep her. I Do believe everything that I say here however I am daring the boards to prove me wrong and help me (and others) find ways to win.
Real talk. Being at NEC showed me something very interesting. First thing I’m going to do is pull up the accepted “Tier list” for SSF4. Top characters are Honda, Bison, Guile and Chun-Li. After that is Balrog, Cammy, Ryu, Abel, Dhalsim, Rufus, Sagat, Seth.
Now lets look at the results of NECXI
- EG.Justin Wong (Rufus, Cammy)
- TFA.Wolfkrone (C. Viper)
- DMG.PR Rog (Balrog)
- EG.Marn (Dudley)
- DMG.WeakSauce (Sagat)
- EMP.Sanford Kelly (Sagat, C. Viper, Ryu)
- FYC.MarlinPie (Cammy)
- DMG.Lud (Chun-Li)
- TS.Arturo Sanchez (Dhalsim, Rose)
- FYC.KDZ (Abel, Rufus)
- DMG.Dr. Chaos (Ken, Akuma)
- L.I. Joe (Sagat)
Not one Honda, not one Guile. A Chun-li player that made it to 7th place. Thats interesting. If these characters are so good, why is everyone not jumping on this bandwaggon? Hell, the person who took 2nd place is playing a character who is MID TIER. Hell only 2 spots higher than Juri. Wait…if thats the case…then Juri should have the same shot as a Viper, right?
Out of those players there is only one player that played a character that was NOT rush down. Arturo. Out of the top 12 players there, only one of them made it far enough. His sim is nasty and could have made it that far alone.
I’m very interested in the idea that Rushdown = Money in this game. You see, Laming will only get you so far. If your character isnt the more lame in the match, you will lose. But rush down kills all. It doesn’t matter what character you play as, you can rush them down with smart reads, option selects, and tight execution. You see, if your rushdown and execution is good, then it comes down to how good your opponents defense is and ability to escape.
Here is the problem. Everyone will fall to a superior rush down game and proper mix up. Thats just how it goes. With Frametraps and throw mix up you’re goign to get damage.
Now. About Juri. With all of that being said. Can she really pressure the cast? I mean, yes…Vega, Viper, Rose, Makoto, Cody, all of these characters yes. But really…can she really cause a good player to let up their guard against Honda, or Balrog, or Cammy?
Juri has limitations. Her walk speed is horrible, so she cant really frame trap. Even a s.lk walk loop is limited to her hitbox and her walk speed, where as rufus or Balrog can do it much longer with much better results. Juri’s normals are horrible so on block shes at minus on a lot of them. This means she cant frame trap with them properly.
Her dive kicks are unsafe and height restricted. This means that she cant instant dive kick for pressure. It’s also BAD that its a KD move and cant combo off of it. If you get the hit, it doesnt corner the person unless you hit all 3 (most of the time it whiffs), you dont get a lot of damage. You dont have the mix up of a cross up (at least its something im working on for setups), and your not safe on block. Why would I use this if I’m looking to win? Cammy and Rufus are far better choices and have vastly superior rush down.
Fireballs. She has a very good fireball game that is unfortunately limited due to her inability to use buttons when they are stored. Because of this, she cant use c.lk when has a low, cant use s.mk when storing a mid, and cant jump in combo when she has a high stored. If you want to admit it or not, this is limiting. Her most important fireball is her low fireball. THis also means she cant start off a hit confirm low with her c.lk and she cant tech throws. Her mk is an important button. Its her longest poke, it beats throw attempts and is her best cross up. Her HK is different, there has never been a time where I beat myself up for having the round house stored. But with all of this said…her fireball game actually limits her in important ways. Guile doesnt have to give up anything for his fireball game. Ryu has all of his options while diong fireballs. Gouken has low, mid, high and he can still use all of hsi buttons. So why would I use a character like this?
Pinwheel. Its a sexy move but real talk…its not safe. You have to space it perfectly and can only use lk. It doesn’t lead to a KD, and unless youre punishing or using a hit confirm off a ONE FRAME LINK, you’re not going to use HK unless your willing to take the risk. All of them can be thrown out of, and none of them are really fast on start up. Lets look at others that move horizontally. Tiger Knee, Rush Punches, Scissor kicks, Thunder Knuckle. These are all better options. TK can be safe, rushes are safe, scissors are safe and traps. Thunder Knuckle deals heavy stun and can trap an opponent if done right. Why would I pick Juri and use a far inferior attack when these characters have better rush down options, most have safe reversals, and much better moves that move horizontally.
All of these things makes me wonder. Are we playing for fun? Are we playing to win money? Are we playing because we have to kill time? If you’re looking to win big, you shouldnt be playing Juri. Real talk. Thats the harsh reality of it. Because you can dispute any one of those things, you cant dispute that she has tools that are on the level of those that are winning money.
I’m daring you all to prove me wrong because…I want to be proven wrong.