I started recently using Remy’s crouching roundhouse as an anti air it works pretty well for opponents who jump in but are too far away for a close standing roundhouse.
i found out u could hit them out of the air with it by accidently ending a juggle from a crouching fierce with the crouching roundhouse.
This is probably old news but the crouching roundhouse’s first hit is a ground to air hit, so if you time it right you can hit the opponent out of the air before they land on the ground, i havent seen anyone parry it yet since it’s so low to the ground in the first place.
what other unusual anti air’s does Remy have?
Remy has the best anti air game of the whole character roster in my opinion.
he has the standing far strong, close strong, standing LP (for dudley), the standing far roundhouse and close roundhouse, the crouching strong, and crouching roundhouse, the cold blue kicks, the high LOV’s and EX low LOV’s, and the RRF.
what r some strats to lure the opponent into jumping in on u that some of the other Remy players use?