Reset combo help

evil-ryu

#1

Okay, so if I am right the reset combo is cmp,lhk then clp? Well I don’t understand the timing, I just can’t get it down because sometimes I land the clp, but then the rest of the time I am too late. Is there a trick you guys use for the timing or something? I’d really like to learn this, it looks like if you learn resets, you can do way bigger combos.


#2

Im confused. There are a lot of situations where you can apply resets but you don’t stop a combo to do a reset LOL. So for example a lot of people opt for after the crouching anything xx lk.tastumaki, you can then do cr.lp/ck.lk or you can do cr.mp. Then after you can jump and cross up/not cross up/dive kick or in the corner dash to other side etc. You should watch Poongko do some of these. Does that help?


#3

the resets I found : <br>after LK tatsu : <br>crouch MP(no cancel) EX axe kick(avoid with back dash/reversal/block high)<br>crouch MP then ->MK~Karasuper (inputs : forward(MK+LP)x2 down-forward+(LK+HP))<br>stand HPxxShakunetsu Hado HP (probably a 1frame link for the HP), beats back dashes and jumps, chip on block, lose to reversals.<br>in corner : cr.MP , dash forward , cross under-> mixup /super<br>cr.MP , jump mk /dive kick<br><br><br>after MK axe kick , just link something and cancel it with  EX Axe kick, or just do a throw, but it’s very risky<br>