Rival Schools 2: Project Justice Thread


#1

Theres no project justice thread so… Im making one.

Anyone here play Project Justice?
Wut are the Tiers?
Oh and post ur combos and stuff.


#2

There’s a Project Justice thread already, as well as a combo thread. Do a quick search and you’ll find one with tiers already discussed, and a combo one made up :slight_smile:


#3

Roberto is god…


#4

well i searched, and theres no project justice thread. btw PJ rules


#5

Yea its a cool game.

Wut r the tiers?!

I think it goes…

  1. Momo
  2. Hideo
  3. Shoma

Momo is bomb as hell.


#6

whatever you noob


#7

Momo ownz it!!!

I forgot to play her with combos. I got 14 to 30 hits combos. =/


#8

No hating on this thread noob.


#9

Is that with or without supers?


#10

Without supers


#11

Tiers i think

Roberto
Momo
Roy
Kyosuke


#12

Dont lie.


#13

here’s this Momo combo from Gamefaqs:

MOMO KARUIZAWA:

  *  LP-LP-HP-(R)+HK-(R)+HK-(DR)+HP-JUMP-LP-LP-LK-LP-LK-HP-(D.DL.L)x2+LP

  *  (HOLD DOWN)+LPx2-(RELEASE)-LP-(HOLD DOWN)+LPx2-(RELEASE)-LP-LP-HP-
     (R)+HK-(R)+HK-(DR)+HP-JUMP-[LK-LK-HP-(R)+HK]x3-[SELECT]

 Select any Final Move for this Combo: (to be executed FAST!)

     a. LP-LP-(D.DR.R)+(HP)x5

     b. LP-LP-(D.DL.L)x2+LP

     c. (D.DR.R)+(HP)x5

I did play accidently to use Momo’s 15 hits combo without BV, I can’t remember what did I hit buttons I may use air combo. Someone pointed more than 20 hits combo without BV by Shoryuken or Gamefaqs.


#14

Cool.

Oh and you could replace the launcher at the end of those combos with a Team Super.


#15

I heard roberto is the best in the world and is banned in tournaments. Shining save that shit.

Andbody know any infinites other than nagares. Preferably unescapable infinites.


#16

it’s impossible to do infinites , roy infinites also has it , but it works on gan …

boring

my new combos !! not a combo …a strategy …is fun !! works on dumb people

  • air-throw setup *

chair-person

jump hp , c.lp , c.lp , lp , c.lp , lk , hp hp , df-hp , jump lk ,lk go down … jump to the victim that just recover and air-throw …

tiffany

jump hk , lp, df-lp , hp , hk , f-hp , qcfx2-hp , then rush …and jump to the victim that just recover and air-throw …

ROY ****

heheh

jump , hk , lp,lk,hp,f-hp , qcb-lp , jump to the victim that just recover and air-throw …

lp, lk ,hp , qcb-hp , dash and jump to the victim that just recover and air-throw …

lp,lk,hk, qcbx2-hp , rush and jump to the victim that just recover and air-throw …

lp,lk,hp,f-hk ,qcfx2-hk , rush and jump to the victim that just recover and air-throw …

kurow

jump hk , lp,lp,hp, qcfx2-hp … jump to the victim that just recover and air-throw …

there … that’s new


#17

Where did you heard that?


#18

Hrm… the Project Justice thread is in Fighting Game Discussion forum. I had a combo compilation thread, but that seems to be missing :frowning:

Anyways… Roberto, Roy, and Kyosuke are DEFINITLY top tier.

There are no infinites, except versus Gan.

Incho is the worst character in the game.

I play: Roberto, Roy, Natsu, Kyoko, P. Akira, Incho, B. Batsu, and Kurow. I actually play all the characters, but those are my staples.

My team: Roberto/Roy/Natsu, Roberto/Roy/Incho, Roberto/Roy/Kyoko

Roberto does most the work, but whatever he can’t do, Roy can take care of. Natsu, Incho, and Kyoko are there mainly for their team-up attacks (Natsu: full supers, Kyoko: health, Incho: health and supers).

My copy of the game is scratched, so I can’t learn Kyosuke a little better. If ya’ll would like, I can try and do some digging to find out where my combo compilation thread went :slight_smile:

FOUND IT!

Project Justice: Combo Compilation Thread


#19

thanks fer the combos.


#20

i was kidding