I dunno, no Dorm has given me too much trouble yet, Dorm’s space control is slow (well it’s based on reads) and risky. RR is small and incredibly fast, as long as I keep mobile I’ve been able to stay out of his zoning. Not to mention he’s so tall so easy to control space against, you can practically c.H him from full screen. I think it could be 5-5.
I think sentinel is far and away the easiest matchup for me, Sentinel can’t do anything until he is right on top of RR and that just shouldn’t happen. He’s a huge target which makes hitting him with any of RR’s projectiles super easy and if they think they can start to lame you out with c.H, you can burrow under it. I’m not sure what Sent is supposed to do against RR really. I would say this could be even 7-3 or 8-2, RR can pretty much make Sent’s options redundant outside of Hypers.
I do think that teleporters are the worst, particularly the DMC twins. Wesker I actually don’t think is as bad, his teleports don’t track, he is not TOO fast and he’s predictable. It’s not too hard to run around him until you can set something up, I do think it’s in Wesker’s favor though. Early estimate would be 4-6 for wesker. Perhaps as bad as 3-7 or 2-8 for Dante/vergil.
Some others that have really been giving me trouble though are Magneto/Doom and Morrigan, not really sure how I get around their zoning, even with RR.
Numbers are obviously extremely early at this point, but at least there is discussion.