I was not aware of that, but I did notice some characters couldn’t throw him out, it may just be the Super T. Hawk throws faster, but I will try what you said. It definately does not crossup though. He flies twoards the corner, but lands in front of them. However as far as blocking scissors leads to an infinite block string, could you tell me what all this entails? I don’t doubt you, I just want to know how to do it.
It turns out this isn’t true, also after messing around a little in training, it seems like Knee Press takes longer to charge then Psycho Crusher. I don’t know how else to explain it, but I always know right when my crusher is charged and I need to wait a little longer every time I try for Knee Press. Also, it seems that HP Psycho Crusher does crossover on certain characters, though I think blocking standing vs. crouching may effect this as well. Either way I don’t think he is broken.
I confirmed the delay. If I choose Super Turbo, it comes out just as fast, meaning it has to be something added to the game and not a mistake on my part. I don’t know if it was like this in the arcade version or not. So, this could be well known.