I’m compiling the unlisted changes for USF4 and one of the things I’ve been hearing about lately is that some of DJs BnBs don’t work anymore and the claim is that his crLP now causes more pushback on hit/block.
DJ’s character files show no change to crLP, sLP, or sLK and the only change to crLK was it was sped up by 1F. Now this doesn’t mean there couldn’t have been a change that ISN’T in the character files but instead handled via the exe or other stuff so the change MAY be real. However at the moment I’m thinking it’s psychosomatic rather than actual.
As USF4 is not on PC I cannot test any of this stuff myself and I’m requesting you guys perform a few tests (and record video) for me.
- Record a video of the BnB using USF4 and AE2012 Deejay where the USF4 one whiffs under the same circumstances (make sure to attempt this BnB at LEAST 5-10times to make sure it wasn’t human error)
- Record the BnB being done vs both USF4 and AE2012 versions of multiple characters (Ryu, Cody, Fei, Gouken, whoever else. Test BOTH USF4 and AE2012 versions of the OPPONENT to make sure it’s not a hurtbox issue on the OPPONENT.)
- Record a video where you push the opponent into the corner then do crLP 3-4x on hit without moving whatsoever. Keep holding crouch for a moment after so that you can see exactly where Deejay ends up. Switch to AE2012 Deejay and do the same thing. Make sure to include the extra time spent crouching after you finish the crLP string in the video so that you can compare a side by side image of USF4 vs AE2012 Deejay. Do this against several different characters with different size bodies (make sure to avoid characters with odd pushboxes during neutral such as Guile/Zangief/El Fuerte)
These things should help clear up whether or not something was changed with Deejay.