Ryu crmk to fireball easier fireball


#1

Did capcom take away the crmk to fireball (no srk short cut input)?
It wasnt in the latest change log.
Can someone please confirm this.

Thanks


#2

As far as I can tell this has mostly been a result of not pressing down properly. The same thing happens to me sometimes when I play SF3.


#3

It’s actually more of a result of people dragging along the gate of the stick while walking forward, which naturally does the SRK motion.


#4

I know how to do it i just wanna know if its still in the game or combofiend forgot to put it in the change log.


#5

…why would they allow you to execute a special move when you are not inputting the command properly? That sounds crazy.


#6

You are inputting the command correctly, but the game can’t differentiate between a walk up fireball, and an uppercut. The issue is input leniency with these motions.


#7

you can walk , cr.mk xx fireball is you want, you just have to learn to do it. The cancel window have several frames, use the right one.


#8

Easy solution that I got used to: use HCF to throw the fireball. Makes it better when walking back-and-forth and trying to throw a fireball, and also dashing/walking up and cancelling cr. mk into fireball. I never have the SRK come out at all if I don’t want it to.


#9

That’s great for consistency, but it makes your ability to quickly do a cr.mk x fireball slightly slower. I don’t think it makes a MAJOR difference, but it’s something to note.


#10

Not really, the cr.mk still comes out as fast as you input it. It’s the next part that is slowed down making possible to avoid validating a SRK shortcut.