Seeing how creative they did towards other projectile, from megaman, Ironman and morrigan while removing all the decent Hadouken variations of Ryu did by the team in charge of UMVC3.
It seems biased or just Ryu is taken for granted because he was just a function, It’s like the team in MVCi just want Ryu to be the Yamcha of the series as a noob test play character. Ryu is the one that suffered more from this projectile defect.
And this thread is full of wishful thinking and whimsical assumption that came out of nowhere not from Capcom or there PR or any command list. Every one can come up with a what if this was or that was but they are no Capcom and the command list the legit answers. Combo function already did a test run on this character.
Were I’m not hoping for Ryu to have flashy animation and fanciful moves what we need is effectivity and usefullness I wouldn’t bother playing UMVC3 Ryu with the same effectivity in moves in MVCi. It’s like the team in MVCi is bias to favor a playstyle that is clearly obvious in the capability and upgrade of others.
In fact they even trimmed and narrowed the size of the Shinkuu hadouken.
Akuma should have been in this game instead because he have no character discrimination or some sort of biases in the community that wants Ryu to be the Yamcha of the series it’s obvious by how the previous comment that say his supposed to be down there or be “just” that or just picked another function crap.
If this bias and trends continues Ryu should never appear in any MVC title and replace him with Akuma that has no bias limitation or what so ever imaginary role to a specific community They are just turning Ryu as the Yamcha of the MVC in terms of usability.
The clear was the Ryu core viability as a effective projectile user will never be especially with the projectile deflect that messed his core playstyle directly.