A couple of things that came up on my mind that I want to test…
- opponent in the corner attempts to parry full 5 hits of the denjin in the corner. What would be the best punish?
a) cr.MK > HK Tatsu
b) dash in HP > HP SRK
c) dash in HP > MK Joudan (safer than b in case they parry all of them by luck)
d) HK Tatsu for 2 hits
e) Jump in 3 hit combo (only works on certain chars that takes longer to parry) - this I am testing as of now
as of right now, i do dash in HP > HP SRK since HK tatsu combos into 2 hits is scaled down in damage a bit and im not quite sure if the stun bar will increase by 2 normal hk tatsus (most likely not)
Testing when 2 dashes and fireball sa3 is more effective than one dash. This occurs after lk tatsu from a certain distance or a tatsu from mid air that connects or after a joudan kick sometimes. This enables the setup to be closer and harder to parry but 3 hit sa3 charge is more strict to pull off whereas one dash in fireball sa3 is easier to charge 3 hit sa3… (but further distance makes it easier to parry)
dash > dash > lp fireball denjin (2 dashes not 1 dash)
or dash > lp fireball denjin??
As of my current exp. on the 2 dashes, it is very effective but is 1 dash more effective??
if a) opponent tech rolls, 2 dashes is extremely effective.
if b) opponent does not tech roll, the setup becomes weaker since they are right next to you (unless you decide to step back a bit and then put them in blockstun with lp fireball xx sa3)
however if c) opponent is knocked close in the corner and you have enough distance to dash twice to be close to opponent then it doesnt matter, 2 dashes is guaranteed most effective.
if a) opponent tech rolls, 1 dash is still very effective.
if b) opponent does not tech roll, you can charge up to 4 hits and play with the timing. (2 dashes does not allow a 4 hit charge)
and overall one dash IS THE SAFER METHOD
so this is a very tough decision to make and will require further practice.
i forgot to mention it also depends what char your opponent is using. if he using sa2 alex for example, 2 dashes is very risky since they can wake up super. 1 dash is the recommended setup here.