First I have to admit I am fairly new to Street Fighter (not much choice as a PC player :wgrin: )
With the release of SF4 I went ahead, got myself a TE stick and the Prima SF4 Guide and have since then spent countless hours in the training area as well as read through most Sagat guides on the web thereby learning a lot.
However, there is one rather basic point that still gives me headaches when playing online: I can’t reliably defend anti-air against simple jump-ins.
My guide only tells me that Sagat has Tiger Uppercut, High Kick and High Step Kick as anti-air. From reading guides and watching videos I can create the following anti-air list:
- Tiger Uppercut (3 Versions)
- Kara-cancelled Tiger Uppercut
- High Kick
- High Step Kick
- Focus Attack Level 2 or 3
Now I am somewhat confused what to use. Very often I get hit (or traded at best) despite using i.e. a High Kick as anti-air option.
Dou you have any hints that I can use as guideline ? I understand the moves have different ranges (maybe different priorities as well ?), but are some options preferrable to others ?
And what’s the best way to you learn correct anti-air ? Just by playing or should I go back to the training area and record Ken’s jumps at me and put them on “replay” ?
I understand this is probably a rather simple question for most people around here, but on the lower ranks this seems actually quite important. Added to this, some of the internet “guides” contradict each other (basically Guide 1: “Use High Step Kick as much as possible” / Guide 2:“High Step Kick has bad priority, try to avoid it”)
I would really appreciate any insight from good players on this, thanks for your help