You now what sean needs a strat…ok I’ll write one…
*his axekick beats all of ken’s DPs(hitting them with your feet NOT your body) except feirce(trades)
*axekick is for jump in
*axekick counters all of ken and ryu’s fireballs except fierce(start at the same time).
*dragon smash is more of a sharp overhead/point blank AA(very short range hitbox)
*Tornado is a more linear close jump in AA(along with st. rh)
*Tackle counters all exclusive high attacks(like kens axekick and MP)
*basketball can create some parry bait and wake-up unblockables(corner)
*DON’T SPAM HIS SPECIALS OUT IN THE OPEN OR BEFORE YOU KNOW WHAT ATTACK YOUR OPPONENT IS ABOUT TO USE(counter with beating attack in realtime while they are in startup frames of thier attack). Sean is a counter character that turtles and waits for the opponent to do an attack do you can counter with a move that beats it. HE’S TOO SLOW TO SPAM ATTACKS LIKE CHUN( higher risk)YOUR ATTACKS WILL BE PARRIED AND YOU WILL BE COMBOED.
*SAII is your best super art. It has more invincibility frames than shin-shoryuken. Making it the highest priority move in the game.It also can be followed up with an unblockable.
*roll counters grabs and exclusive highs…
*Sean has the quickest grabs
*use the roll to crosses up