Some other random stuff from @Frost for Sak.
In corner -
MP/HP.DP > whiff cr.lp > d/f.hk. Beats both rises
MP/HP.DP > dash > cr.hp xx EX.Hado. Beats both rises.
_Midscreen - _
New! EX.DP > microwalk St.hp confirm into HP.DP
New! EX.DP > microwalk St.hk
EX.Tatsu > dash x2 > St.mp
New Sak b+HP CC combo
b+HP now combos on regular hit into HK tatsu. Not sure what change made this work, but now you got 7 frame button that CC’s that you can just OS into a combo that standing 50/50s on regular hit or gives you safe minus on block. s.HP still has a bit more range so I’ll still use that from further distances and doesn’t require you to push backwards on the stick to use it.
These were the changes to b+HP so something must have changed. Maybe stealth change that’s not listed.
Expanded the forward hitbox for the first active frame
Moved the hitbox forward for active frame 3F
Active frame 3F will no longer trigger a Crush Counter
Reduced the backwards hurtbox