Sakura's Kick Super

sakura

#1

I’ve been trying to figure this out for ages now, I still can’t land it.
Is it at all possible to combo-in her kick super?


#2

er, Sho ken, cancel at about 4th hit then do it. Basically her sho ken can cancel and connect with all her supers.


#3

On xbl in p-groove you can cancel the hurricane kick into the kick super.


#4

p-groove? in marvel vs. capcom 2? how come nobody told me this!?


#5

Looks up
[Shoryuken.com Forums > Strategy Zone > Marvel vs Capcom 2 > Character Specific > Sakura]

But anyways, thanks.
It’ll still need a bit of work with me though, cancelling was never my forte.
And I’ll see what I can do about the P-Groove combo.


#6

Awesome.

I love it when I start posting before I’ve had my coffee.

I’ve never even played marvel. I was talking about sakura in cvs2.

I will not delete my post. I will leave it as an example for all the other idiots that forget where they are.


#7

LP HP QCFLP QCBKK

Whee.

For some reason, i can’t get her QCFLP to connect into her QCFPP. Is there certain timing to it?


#8

I could’ve sworn I used to do it when I used to play with her…but now…meh.

and it’s not qcfLP…it dp motion lp (though you could do HP)


How do you keep pressure after knock down? Need ideas
#9

yeah that was 4 years ago and i wasnt reading that he said cvs2 sakura. Damn you owned my 2003 post hardcore. O_o


#10

I’m confuzzled


#11

Umm, you replied to my post in this thread.

That post you replied to was over 4 years ago.

The person who started the thread didn’t realize that it was in the MvC2 section, not the CvS2 section.

Sakura’s shoryuken in MvC2 is qcf, not dp.


#12

oh…yeah I’m still lost. well if I did something bad I’m sorry or if I did something good thanks!

qcb.KK could then DHC to lightning storm, if timed right so that Storm recovers in time to OTG>boshit


A question about footsies